By Brad Schiller
Automated lighting consoles are extremely powerful tools with very complex software. No matter how many features a console provides, one of the most essential elements is its fixture library. The library contains unique profile information about fixtures used within our industry. This information becomes the interface between the programmer and the instructions for the light (or other devices). Without proper libraries, most desks will not communicate with fixtures and devices. In some cases, it is important for a programmer to understand the process to create new or modify existing libraries. The method of creating or editing fixture libraries differs greatly between console systems, but all require a basic understanding of how a fixture library functions.
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