Lighting programmers must put a high level of trust into their lighting consoles. Not only do we count on them to save our work and properly play it back, but we also tend to trust that the data being displayed is accurate and correct. However, this is not always the case; and every programmer should understand the possibilities and limitations of the wonderful consoles that we trust our livelihood to every day.
Read the full article at: http://plsn.com/articles/feeding-the-machines/but-my-console-said-so/